Minesweeper grew up. The mines are monsters now, and you have HP.

Every number is the total power of the monsters next to it. Tap a monster to fight it: if your HP is at least its power, you win, lose that much HP and gain that much XP. Level up and you heal to full. Guessing is allowed, it just costs health.

- 5 worlds, 20 floors, 11 monsters, from a Slug to the Archdemon

- A world is one run: HP, level and hearts carry from floor to floor

- Every world has its own rule (skeletons walk in pairs, fiends keep to the walls…)

- No deadly coin flips: a solver checks every floor before you see it

- Daily dungeon, the same for everyone

- 2–3 minute floors, plays great on a phone

Inspired by Daniel Benmergui's Dragonsweeper, built around runs, worlds and a no-guess generator.

Coming to Android soon. Made by Amurko — amurko.com

Published 1 day ago
StatusReleased
PlatformsHTML5
Authoramurko
GenrePuzzle
Tagsdungeon, logic, Minesweeper, Pixel Art, Roguelike, Short
AI DisclosureAI Assisted, Code, Graphics

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